Game
Fox Fighters
6 months ago

Another early development devlog!


Early Devlog: Slight Progress Update + Addressing Bugs & Glitches Policy (4/28/25)

Art has been relatively slow so far. Unfortunately, my schedule is busy enough where I can’t work on the game full time. Hopefully I will eventually be able to get more time to work on concept art for the game/develop ideas for the game as time goes on.

I actually wanted to post this devlog in regards to…

Game Bugs And Glitches.

In short: I only see fit to patch bugs that make the game unplayable, crash the game or lose progress. If any bugs or glitches come up in playtesting, and it’s harmless, I’ll leave it in. Plus, it might be fun to mess around with said bug. Maybe I might make the bug into a feature.

The reason I say this is because… well, I know some companies… *ahem* only want you to play games they way they intend. I see that as annoying if they patch bugs that are relatively harmless. Rest assured, if I can keep old builds to the public, I won’t be removing them. Hell, if someone wants to make a little archive in the future, that’d be awesome!

In addition, I want to be able to make the game accessible to a wide audience. This means I may include:

  • Color Blind Toggles

  • Epilepsy Toggles

  • Possible Difficulty Modes

I want everyone to be able to enjoy video games, no matter any possible medical conditions/experience with games. And if it means I need more time for development, I see it as acceptable :)

Anyhoo, I’ll be here developing concepts, art, and whatnot. Currently I’ll be thinking of some class concepts while waiting for Nicalis to respond to my email. (It has been a whole month, including weekends, with zero response.) If you have any questions regarding anything with Fox Fighters, feel free to ask! It could be about trophies, the story, how some mechanics might work, etc.

Cheers,

DJBendy



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Decided to do some world building stuff today! Will probably do more in a bit.

Testing out random variables and events with conditional flags!

Key item tune! Waiting on composing a song fit for royalty first before uploading this track. There will be castles in the game, and of course monarchs.

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Also, on another note… might redo the main theme. I just… don’t really like it now.

Guys I think something’s changed with my Humble Town theme, but I can’t quite put my finger on it.

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Concept title made by Chomper

I think I have finished the track! The song is called Curious Beginnings, and I’ll upload it to the music player once I get two or three other tracks out, the place where you pick your characters, the town, and a shop.

How’s the art and visualizer?

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However, if the person in particular is innocent, the boss will not be changed.

Here’s what their attacks would do.

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