Game
Project Stratosphere
11 years ago

Another Update is Really Close!!!


So I’m back with another update about the game. I just finished implementing a very basic Ai for the game so that you can play with computers by yourself instead of needing another person to play. It is basically ready to be released. The thing is however that I want to make the AI a little smarter and more challenging. For example, I (obviously) need them to avoid holes in the ground and such (or else you couldn’t play with computers in the level “Metal”). I also want them to try to stay towards the middle of the level and not make stupid moves to kill another ball. In other words, I am working to make them as human as possible. If anyone wants me to release the update with this current Ai as a fill-in until I get the next Ai up, please contact me either through email, or simply comment below!

Forgive me for the slow updates, by the way. Now that I have a job, getting around to the game is a lot harder even though it is summer break. Thanks everyone for the patience and I hope you all enjoy!



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

The whole squad is here!

Interested? Follow me!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.