Game
Hello Neighbor: Alpha 1 Complete Edition
3 months ago

Another update on development.. this is on the smaller side.


Currently, the fangame is being made in Unreal Engine 4.27.2, since I have a lot of expernience with it, and it is very stable. I have tried to upgrade to Unreal Engine 5.3.2, but I stopped working on that port since the lighting system wasn't very optimized, and I also didn't like some things.
But recently, Unreal Engine 5.5.0 released, it includes a completely new lighting engine ("Megalights"), which is very optimized that I've heard.
I've been thinking about upgrading the game to Unreal Engine 5.5.0 (which as a bonus, will make the mobile ports of the game look a lot prettier.)



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Next up

the 3rd floor is coming along nicely!

New Menu,

Differences:

Replaced the background with a much nicer design

Rebuilt the lighting

Replaced buttons with new ones with a custom font

Redesigned UI to be cleaner.

New logo.

reworked player house interior, working on remaking neighbor house interior

train station wip (another third floor teaser)

Unused Alpha 1 player with pre-alpha man head, and custom shirt and pants textures, I modified the skeleton to work with nicky's animations.

something?

I edited the neighbor's house mesh, Now it has a extra window in the living room, a extra window in the hallway on 1st floor Another extra window in the hallway, and a extra window in the bedroom.

if you're wondering why there is no update for a while, that's because i'm saving all of those for the end of the month, so after I have made the 3rd floor's layout, and maybe even the 4th floor, but that'll be revealed on on a specific day...

New Title Screen, did minor changes to ui, but redid the scene itself, also built lighting, so nicer.