Game
Lateshift At Nintendo World Bloodletting
1 year ago

Another update


Hey everyone! I've got some really good and slightly bad news. The bad news is that I probably won't be able to get this out by February. The good news though is that the game is almost finished!

The main game is completely finished and all I have left to do is bonus content which I've already gotten a large chunk of implemented. The hardest part will defiantly be the custom night, especially with a lot of the exclusive characters I have planned for it.

I also have challenges and stuff for the characters in the extras to finish too which will also eat up a lot of time. Regardless, I think I'm nearing the final stretch, y'all should be able to play this decently soon! For now, have a few more out of context screenshots, on the house ;)

image.png
image.png
image.png

That's all for now, take care y'all, I'll see you soon :)



0 comments

Loading...

Next up

Happy Easter from the POPGOES team!

Art by JennyKai31

JOLLY ANNIVERSARY EDITION POSTER:

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.