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One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.
Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^
I just found an old, unfinished version of Team Slay-Bells's intro cutscene!
This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
I rise up high, holding aloft a golden statue forged by my own hands to the game creator I've admired since I set foot in these Gamejolt lands!!! For you @Miles_Games ![]()
a 3D model I made for you.
Out of context wet bouncing hairball
Drew Pinky Pupp from my friend @Miles_Games ![]()
project, Pinky Bash. Love this bozo so much you have no idea (Referring to Pinky.)
What's on TV today?
Created a texture based depth shader for the face ^^




























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