
Another video for my game Final Fantasy Platformer. Cloud Strife slices his way through the Imperial City Vector from Final Fantasy VI.
Next up
Here are the 3rd and 4th stages of Final Fantasy Platformer, featuring Mt. Ordeals from Final Fantasy IV and Vector from Final Fantasy VI. We can also see Cloud obtain the Ultima Weapon here.
Here are the 3rd and 4th stages of Final Fantasy Platformer, featuring Mt. Ordeals from Final Fantasy IV and Vector from Final Fantasy VI. We can also see Cloud obtain the Ultima Weapon here.
Version 2.3.0 of FInal Fantasy Platformer is now up! New enemies have been added to the Mt. Ordeals stage: Gatlinger, Skeleton, and Zuu
'You're our only option, Mechano.'
Taking advantage of my days off, I decided to continue this art, which was part of a series of destroyed robot art. Perhaps one day I'll give context to those stories
This is the last part of Story Mode in Final Fantasy Platformer, showing the last level, a boss battle with Golbez, and the ending scene.
New single now available
'The Son of the Knight' is finally available for everyone from YouTube to Spotify. Go listen: https://social.tunecore.com/linkShare?linkid=CHsLJRmr9QjM-nqrJe4…
#IndieMusic #Indie #Music #Composer #PrehistoricKnight #OriginalCharacter #DigitalArt #AlbumCover
New update for Final Fantasy Platformer. The infamous Warmech enemy from FF1 has been added to the Flying Fortress stage. I might want to make some updates down the road, like having Warmech use it's "nuclear" attack.
Here is the Story Mode from my fangame Final Fantasy Platformer, showing the first two stages. This is the latest build of the game, and I've made some improvements, like fixing up Cloud's hair and moving the Status Box to the bottom of the screen.
Here is the Story Mode from my fangame Final Fantasy Platformer, showing the first two stages. This is the latest build of the game, and I've made some improvements, like fixing up Cloud's hair and moving the Status Box to the bottom of the screen.
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