Game
DEEP MOSSED
5 days ago

Another wall of English text (Devlog #2 + Important info)


MAJOR CHANGES FOR THE SECONDTH TIME

The game will be renamed to DEEP DUST (literal one word change amirite) because I think it would be pronounced easier. Thanks to the new GPU I've got (still waiting for power supply if something) I have more rooms to add stuff to my game. The models, literally every visual and basically everything you'll see will be remade from ground up since I'm moving to Blender 4.2 LTS to make models (After 7 months of worryings about tools). No assets will be used from internet but textures now, everything will made by me now :))))).

The game will also be moved to Unity 3D as this game will be a little bigger as I want to implement an actual 3D free roaming feature.


How much is the game done?

Considering that I've filled stuff that I want to add in general and considering that the gameplay is not even began it's proper realization state I'd say rougly ~8%

Again the time to realize will be a lot more so patience to properly realize what I want to add is the key here.


A "little bit" off topic: Very low on desires?

This needs to be said as it can be very affected to this project and the rest of mine.

I'm actively trying to not spread my caprice on leaving doing FNaF fan games, but keeps me pushing back the fact that I can't just go and leave my projects with high potential unfinished. I began doing FNaF fangames because I wanted to do so as a literal kindergarten kid and for over 6 years I've barely gotten proper feedback out of my more latest projects (There were, but barely) which is why my latest projects feels very bland and with that I began not enjoying making FNaF fangames at all.

That one motivational speech from that one Mortuus' post that was basically something like "just don't give up and go further and then you'll become popular" somehow motivates me? I just take them as a bunch of letters because that doesn't give me actual motivations. Neither me literally knows what gives me desires and allows me to actively work on projects but definitely something inside of me still allows to currently work on it.

As soon as I begin taking break from game dev, immediately in my head appears a desire to make games already. But even after the break, it still doesn't help solve the problem.

As of right now, especially while I'm working on projects, I'm not getting enjoyed at all. I'm not making my games for clout, I want to have fun with it, I know the purpose of a FNaF fan game. But with current state like this, a possibility of me leaving FNaF game dev is quite high.



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