Game
Soulite's Untitled de Blob Sequel (ON HOLD INDEFINITELY)
3 years ago

Anyways I hope to have something for you to play very soon, but keep in mind this is very early days, and it's practically a tech demo by this point, a de Blob framework. If you're interested at all, please stay posted!




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Maybe I'll put these out in the future...

(Archiving development builds)

I'm putting the game on hold. I kept thinking of ideas for games I'd rather be working on but the guilt of not working on this kept me from moving forward. I can't find motivation to work on it, so I'm just releasing it as is. Thank you all for following!

Almost done building the features of the first two sections, still needs a bit more polish but it's changed A LOT since the last video

PROTOTYPE DEMO ON GOOGLE DRIVE (because uploading here is being a pain) Feedback is much appreciated! NOTE: Backslash enables low settings.

https://drive.google.com/drive/folders/1-nolFhCXhv4oq1QyS2nUbxHR…

Testing out a grass shader over the existing level (the reason I haven't expanded it yet is because I'm polishing mechanics from the existing level segments).

also better Transform Engine is now in, now there's the cutscene too (a basic version) but I'll save that for the next video update probably.

Some sketches for the plant theme

Still working on implementing core mechanics as they appear in my level descriptions (some are very basic atm). Forgive my game journalist level skills.

I swear... (I'll keep trying to upload it, but it might take a little)

But in the meantime, have this!