I wanted to make an apology to everything I made in FNAWM 3, the more I think about it and the more I look at this game, I realized that most of you were right, FNAWM 3 was a crappy in fact worse than my two other games (what I'm thinking now), this was not the way I wanted this game to turn out, I'll note a few things that I received
Bad voice acting: this one was the hardest part of making this entire game in general, my voice constantly changes over and over and I never got the time at home to record myself doing voice lines, on the day I had time, I straight up went and did it and just accepted what I said plus I really wanted to voice as Max Peterson but it only made the phone calls 10x worse and horrendous to listen to
Daytime Quest: I am still proud of the concept that I went with, instead of 8-bit its more of Origins movement, but I should've done WAY MORE than just food because that's what suffers a lot, that's all I have
Balancing: Daytime Quest was not RNG based at all, two rooms [Counter 1 and Hallway] always had a drink there and in Counter 2 and Office there was always a more of a chance to get more drink, all out mode wasn't luck based I guess a little bit for Boiler room but there was a strategy involved that where you have to watch Cam 5 and Luigi is faster, I didn't want all out mode to be easy nor did I want the main nights to also be hard (FNAW McDonalds 2)
I was already in a bad state during this game progress because school stuff which dropped a lot during this game's progress, and I wanted to release it hoping that I would feel better, but it only made it even worse and kind of felt like everything I did here was waste of time and horribly done (Note: most of the things I did in this game was by myself), now just looking at this makes me want to recode the entire game to at least make it more better than whatever this cluster was, so expect that after I'm done with FNAW McDonalds Origins (v1.2 update might come but it won't be huge)
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