Game
Temporal Transit: Unification
1 year ago

Apologies for the lack of updates!

My laptop is seriously starting to die (I'm working on getting a new PC that's ridiculously beefy) and now Unity experiences a ton of crashes, so development is gonna have to be put on hold for now.




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(I used an image due to the character limit)

Yes, I'm still working on the game

After a week or so of working on the game, the boss fight for the TF2 level is complete. Expect a showcase video of the level and the boss fight soon.

I've noticed people are getting stuck in Sapphire Ridge act 2 of Blair's Rip & Tear since the stage is invisible. DON'T PANIC! This is simply a glitch and I'm fixing it as we speak by using tilesets instead! Stay tuned...

Despite the plethora of issues I've faced with working on the game, the official 0.2.0 update for TT:U is finally here; The movement update! (There's a changelog included with the download) https://www.youtube.com/watch?v=3zPapYQDvNQ

I keep forgetting this is a feature

Don't you just hate GameJolt's character limit?

Small update. I just heard of the security risk with Unity, and I've updated the project file for TT:U to use the patched version. Though I can guarantee that previous builds of the game are safe, I still advise deleting them from your system. Stay safe!

It's now officially midnight in the UK, which means that it's officially my 24th Birthday!

In celebration, I decided to take this cute family photo!

From left to right: Myself, my little sister Daekan-Chan, and my wife Sanumo-Chan.

Have a good day, y'all!