Game
Destroy the Universe ©
11 years ago

April Update! #1 for v0.1.0


I’m currently working on a fuel- and ammosystem so the fuel and the ammo expend if you are using them.

Also im working on implementing new models to the game.

Maybe i add a small racetrack so you can race yourself.

Current problems:

  • no collision with landscape (will be fixed in Unreal Engine 4.8)

  • player is dead after changing back to first spaceship



0 comments

Loading...

Next up

May Update! #3 for v0.1.2 Today i redesigned the main menu which is now better to controll. I hope you like it. Also someone joined the team and we set up a bug tracker system on https://snowy-evening.com/kruemelgames/destroy-the-universe.

May Update! #1 for v0.1.2 In the last few days i worked on the interaction menu. I implemented the musicplayer which is working quite well. If you have any things i could add to it, i would appreciate that you write a comment.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

2d lighting experiment

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Double Rainbow!!!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100