Game
Arboreal Demigod

8 years ago

Arboreal Demigod 0.5.1: Improved Ground Graphics


Changes:

  • Shading on ground graphics has been improved. As the ground covers roughly a third of the screen most of the time, this brings a great improvement to the aesthetic of the game.

  • When playing on the human level, an objective will now be randomly chosen of either “Number of ceremonies attended” or “Number of woodcutters absorbed”.

  • A message is now displayed on screen when the player has run out of energy and has tried to do actions that require it like moving and spawning trees.

  • I’ve found that crows have been getting population explosions too often, so crows now lay eggs slightly less often.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Path of Kami, running around the shrine area

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.