Game
ARGH-P-G
10 years ago

ARGH-P-G updated to v1.141


v1.141 updates

  1. All major game values, like the number of keys, health etc are all stored in your local session for resuming.

  2. Added visual counters for sword, shield and bow respectively.

  3. Magic now properly damages monsters

  4. Battling monsters is now fixed

  5. Damage of sword / shield is now reflected in their values

  6. Health / Max Health now properly registers.

  7. Drinking health potions works correctly now.



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

I was bored, so... ManutKat.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Alone Together....

Explosive domino effect

Sonic and Shadow as Pokémons. #Fakemon

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669