Game
ARGH-P-G
10 years ago

ARGH-P-G v1147 - MORE BUG FIXES / ENHANCEMENTS


19/01/15 - 1148

  1. debug feedback no longer showing

  2. magic now hurts & kills enemy

  3. magic sounds now in place

  4. bones and barriers now no longer block the way.

  5. can now free prisoners for a bonus to either magic and bow, or sword and shield

  6. shackles are no more

  7. steps can no longer be clicked loads to level up more than once

  8. basic bow now resets arrows to max arrows

  9. special bow now adds 2 to max arrows and resets bow

  10. bow now fires at monsters correctly

  11. map will return once correcly working

  12. health bar now fixed

  13. reset level button resets all now

  14. spikes (not spike trap) now disappear

  15. less prisoners will now spawn

  16. player should no longer be able to walk out of the dungeon with keys

BUGS STILL PRESENT:

odd firing at stairs



2 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Update 2.627

New challenges & new effects!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

Cash Banooca

New Teasers!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl