Game
Acre Shore

5 years ago

Arguably the most important part of the game's development- the script writing. Not just the actual writing part, but also the way the game reads and understands scripts. This is the format so far.




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How are babies made? Well, I don't know! but I do know how my characters are made. First, they start as sketches like these! (also, sneaky peek at some new characters)

Meet Pete!

The local baker, a watering hole regular, and your personal guide around Acre Shore. No, he doesn't know what's going on either... right?

It's time to get serious about development! And I need your support

Happy Spooky Month!

We added a kitty!

The story of 'Going Down' is falling into place nicely. The visuals are looking lovely. The atmosphere is spooky with more than a touch of mystery.

I am very happy with progress!

My new narrative file format is working wonderfully! This is a massive step forward! (also, please do enjoy the sketch in place of final artwork- I've learned to leave the polished art for later in the name of progress)

Meet Lily!

Sweet, kind, always there for everyone. What she lacks in eyesight, she makes up for in heart.

Pity she lives in Acre Shore... Surely she deserves better.

Loading and reading scripts now works! This means, not only will it be much easier for me to make episodes, but there is now a very real possibility of player-made episodes!

Screenshot Saturday!

Going Down, psychological horror RPG about difficult choices and memories best forgotten on an elevator ride.

Meet the cast (so far)!