Creating armor turned out to be a real challenge for our artists. After testing several options, we opted for two armor types: open and closed.

The number of variations of open armor needed to be equal to the number of characters in the game, as it’s organically combined with the standard character’s clothing. For closed armor we limited the scope to three options: female, male and larger male. Thus, there is an option that perfectly suits the build of each character type.
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