Game
Barrage
12 years ago

Artillery-RTS Barrage: 25th May


Right now we’re full steam ahead for an alpha version of Barrage after approximately five months of converting assets, creating new PBR-compatible textures and rewriting the major part of our code. We have buildings being built, missiles being fired and our own user interface framework is fully hooked up. The main focus for the next few weeks will be to get all essential features ready for a playable version of Barrage in UnrealEngine4.

The core features we need to finish to actually play the game:

  • Make a basic balance of projectile speed, acceleration, planet’s gravity so the projectile firing system can be assessed for further tweaking

  • Work out how different types of damage (such as splash damage, shield piercing, etc) interact with other objects in the game.

  • Implement shield damage absorption.

  • Make sure that multiplayer networking works without major problems.

  • Tooltips. While those aren’t a fundamental part of the core gameplay it would be crucial to explain the game easily to external alpha testers.



0 comments

Loading...

Next up

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

I did this on my 3DS ^^ #Kirby

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Coming Soon...

Colorful Fox

Happy Late Easter!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

ooh yes..

Cozy snow house i made a while ago