Game
Hellingly Hill
7 years ago

As a linux user, i want to make the game accessible to linux also, i've decided to ditch DirectX and replace it with OpenGL. I want to optimise the game especially for Linux. This will give me more consistant results when testing on both platforms.




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Update Notes - VERSION 0.1.1 This is not a final result, it will continue to grow Current Changes More of a detailed environment. Open exploration, once demo ends. Tons of bug fixes. Upcoming Changes Replace Zombie Model with a more detailed creature.

So

i may or may not make an full art of some person or i may just leave this like that-

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

So here's the first of the zodiac signs i will make for the next weeks.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Levels' maps.

Made my first ever animation.

Path of Kami, running around the shrine area

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.