Game
Micro Quest: Blackstone Mine

4 years ago

As an RPG fan want to make games based on the local stories/fables read as a child. Inspired by RPG greats like Final Fantasy, Dragon Quest, Elder Scrolls, Fallout, Mass Effect started working on the project. Thus the ProjectUno started.




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200 DOWNLOADS. Thank you world for playing my game. Please leave your suggestions or opinions in the comments.

Version 1.0.0:

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Added Dungeon Maps "SEWERS 4", "SEWERS 5", "SEWERS 6", "JAIL ROOM" & "SEWER ROOM".

Added Town Map "BRIMESTONE", "BRIMESTONE CASTLE ENT", "CASTLE DUNGEON".

Added New Enemies, Boss Enemies & Troops.

Added Boss Event to "SEWERS 6"

Hello World,

An update on the project, ProjectUNO has become "Micro Quest: Blackstone Mine", a micro RPG quest. This is first in a line of Micro Quest series, will convert the demo into a complete game with dialogues & storyline.

Hello World,

The game has officially complete, full release. All the features & story events has been added. Only fixes will done in the future (hopes no game breaking bug ). Please play the game & leave your suggestions in the comments. Enjoy.

Version 1.0.2:

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Fixed the game breaking bug occurring after the secret boss fight.

Changed the battle result of the rescue miner's battle.

Changed the battle result of the final boss.

PS: Special thanks to "not_cocapoda".

VERSION 1.0.3

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Added Additional Intro, Credits & New BGM to the game.

Fixed mine cart animation, glitchy door & Gold error.

Exported File Encryption Removed.

FINALLY!!! Fixed the softlock after the secret boss fight (game breaking bug).

Version 1.0.0

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Removed "TRADER" NPC & Event.

Added "SHOP KEEPER" NPC & Event.

Added new Additional Intro, Credits, BGM, Ending scene to the game.

Changed the Stats & Skills of the enemies.

Added new skills to the playable characters.

Version 1.0.1:

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Changed the final boss stats.

Changes the secret boss stats.

Fixed a text error in a dialogue (Name not correctly displayed).

Fixed the guard turn animation.

Fixed the camera scroll on Mine Map (Mine2F).

Version 1.0.4

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Fixed the hellhound battle event.

Fixed the element efficiency stats of few enemies.

Adjusted the stats of the enemies.

The game originally consisted of 3 dungeons with three levels each, reminiscent of an old JRPG's. Due to time constraint couldn't finish the game, thus converting the present files into a playable demo. Would appreciate any suggestions.