As for what I am doing now, you can find me on itch.io (https://wheat-t.itch.io/), where I am currently working on a Portal-inspired puzzle game built in unreal engine.
Next up
FAZBEAR ARMAGEDDON - 1.0.1 IS OUT NOW.
Gameplay Mockup
Soon.
Soon...
- ADDED HIDDEN MECHANICS GUIDE -
art comission.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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