Next up
So... turns out Bakin doesn't like transparency
(The one with the grid is how it looks in the resource menu)
Big news. Heart of Gaia has switched development from RPG Maker MV to RPG Developer Bakin. This does mean it will take even longer to develop (Sorry).
So uh... update. I've finished the freelancer sprites of all 4 party members... I know I'm the slowest person in the world
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
a drawing I did because I was bored😪. But I love how it turned out.😊
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










0 comments