Game
Five Nights At Sugar's: Remake

3 days ago

as fucking expected....




0 comments

Loading...

Next up

Okay, guys, I've got more good news and bad news.

(article(it's important))

So guys, I kinda fixed the AI of the animatronics, I guess .

Also the tutorial is still in progress, gosh it's too big :(

I'm also gonna be coding energy right now.

So guys, the beta is almost complete, all that's left is to finish the 6AM scene, wait for the remaining soundtracks from @MrMrMilesP , finish the flashes and the shocker. After that I'll let some people play the demo to fix the bugs.

the community [consisting of 1 person apparently >:( ] got a clue for the future.

So the @DanimatronicSpeed OC model for SSFH (by @MorsStudios ) is done!

thank @Ocean_Hat that I'm doing this right now.

heh my most successful video so far. How about a little game? One of you decode every code from every FNAS VHS ( including the old ones, since they are partially canon) and I'll make another FNAS video in return, with a very important part of the story.

part of what happened a long time ago

I remind you, you will get this part when you at least try to get into the plot of the game -_-.

By the way, the old version of the game also has a part of the story related to this.

So. I have some bad news and some good news.

Good news, first night is done.

The bad news, clickteam can't handle the complexity of the game and its weight, because of this, I should rework the free roam section.

making props.

And also a small announcement. at the moment the game and models (in the main environment) are being reworked.