


As part of "Unannounced Unfinished Work In Progress Side Project Number 508" I have made a low-poly SpaceShip which took me way too long to make (Enjoy blueprint as well).Behold "The CS Conveyance II"
Next up
Learning #animation log 17
I started using Workbench so I can render faster, I can know get a better idea of the speed of the animation
Today's Progress:
{Rough drafted this scene}
Learning #animation log 9
I finished the "first draft" of a walk... it's trash I'll do the rest of the animations before coming back to this one later Rendered at 12 fps
Yesterday's Progress:
{Rendered this}
Animation Log 23 So what now? Well before I go back to working my game I plan to make one more animation I want to learn one thing from this, how to do more "choppy" stylized animation which is the animation style I plan to start using most.
chicken
Learning #animation log 21 WOOOO! (3x) The #barotrauma fan animation is ready! One problem, I'm not that good at thumbnails... how's this one? Today's Progress: {Edited animation and rendered thumbnail} #art #oc #3dart #blender3d #wip #workinprogress
Learning #animation log 19
WOOOO Today was incredibly productive! I animated and rendered a full 3 renders today (here's a sneak peak)
Today's Progress:
{Animated and rendered 3 scenes}
Learning #animation log 18
First time actually dealing with simulations... I hate it and it makes me want to cry
10/10 will do again
Today's Progress:
{made this beauty of a scene}
...
Learning #animation log 3
Second practice of references, next I'm gonna start doing more "fun" animations for practice
Today's Progress:
{Made Punch animation}
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