Game
Astrox
10 years ago

Astrox: Build 56a


Tweaked autopilot to minimize collisions with targets.
Fixed phantom pirate laser bug.
Fixed non colliding missile bug.
Adjusted Adamyte rotation center.
Active ship box now green in hangar.
Jobs can now be sorted by type.
University only shows skills available based on level.
Skill mouse over shows correct base costs to reflect latest adjustment in build 56.
Fuel Skill now labelled as Fuel Reduction Bonus.
Fixed bad description for Drone Armor Skill.
Added nemoricus to the credits for his incredible feedback and extensive testing.
Added 5 new skills. Missile Defense,Afterburner Systems,Energy Core Capacity,Missile Ordinance,Craft Control
Number of missiles fired by pirates effected by pirate strength setting. ( strength 100 = 6 missiles max )
Pirate Missile damage reduced by 50%
Max missile speed reduced for higher game speed.
Closing missiles will slightly reduce speed to better collide with target.
Magweb ship speed bug fixed. You can adjust speed if less than 1.
Camera zoom bug fixed, if you zoom to close, it will retract.
Added level up effect for your ship.
Brand new SUN / STAR object.
Flying close to the sun will recharge your energy.
Flying close to the sun will cause radiation damage to your ship.
Adjusted turn away for asteroid collision.
Eject cargo now has slider bar and confirmation.
Fixed scrollbar reset bug on window open.
Sensors ship icon now visible in galaxy view.
F key will toggle fullscreen.
Various minor graphic effects and tweaks.
Fixed tooltip readout for pirate strength on galaxy generation screen.
Fixed Tooltips for regenerate galaxy option.
Game speed adjustment now is single decimal for easy adjustment.
Galaxy camera now zooms 50k further out.
All ships now have a trickle charge to shields of .001 per frame.
All shield regen modules boosted by 5%.
Spelling and grammatical fixes to ships descriptions.
All references to credits in game are now formatted for currency.
Attempted to add a warning for browsers with cookies disabled. (hope this helps)
Extra map data is cleared on end game Galaxy Regeneration.
*Galaxy Regeneration returns to to title screen for better memory cleanup.



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