It’s been one sweet ride and I’ve been working like crazy to make it, i barely made it because of the export build. I can honestly say that i learned al lot this time as well. I’m not sure if it’s really a horror game, i had to cut most of the visual effects so i could export the build. I have no music and barely any sounds, so the “atmosphere” of horror i don’t think it’s there. This was a hard one, I struggled with the idea and the theme, i built everything from scratch apart from Speedtrees. I don’t know where this story came out of but i’m glad it was here, thank God. This time, it seems i have found some new and very needed personal resources to finish this project. I can’t wait for the next Jam. Thanks #Gamejolt and #AsylumJam2017.
Next up
I finished a short game that started as a small project for #advxjam. CONSTRUCT is an abstract sci-fi point-an-click with a dash of retro style. Try it!
Reviewing Redundant assets
Find the demo for the game here:
https://gamejolt.com/games/redundant/492777
More images here:
Quest Location scouting
Exterior Environment 01
Looking for Nightmares
I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy!
Long time coming update: 24-09-02
- game name change - Solitary Ash
- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/
- new screenshots and new look
Nightmare 101
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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