@Danku and I worked on a Gaster Week for our game as well
https://www.youtube.com/watch?v=kU91Gk-Zrk8&t=56s
Next up
Updates: -Fixed fence gate
-Larger door interaction range -All Bosses have more HP
-Card 3 shield has been reduced
-Week 5 Added
-Inputs Are Fixed
-Special Events Added
-New Song Timing System ( Week i and forwards )
-More User Friendly Debug System ( It's a secret )
Still working On:
-Custom Weeks
-Customizable Arrow Colors
After taking a break for over a year, the new version of the game is here. I completely remade the game with a bit of help from @danku. Unfortunately there are only 3 bosses, but more will be added in the future.
When you have a lot of IQ
๐ง๐ต๐ฒ ๐ด๐ฎ๐บ๐ฒ ๐ถ๐ ๐ป๐ผ๐ ๐ฐ๐ฎ๐ป๐ฐ๐ฒ๐น๐น๐ฒ๐ฑ Progress was put to a halt for a long time, I was debating if I should reprogram everything. The code was messy and tedious to update. Long story short, I'm making a new engine, this will fix every known bug and add new features.
Yeah a new direct.....oh.............ok
I've switched from working on FNAE to TNAOD, I'm trying to make this game more unique in some ways. https://gamejolt.com/games/TNAOD/492882
This was the only thing added in Alpha 1.1.
Nice try
-Story Mode Menu looks cooler
-Main Menu looks cooler
-Pausing during song load
-SICK! Display added
-Arrow Customization
-Framerate lag sorta-fixed
-Fixed Game Over Loop
-Fixed Story Mode Menu display issues
-Fixed Week 4 incompletion
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