2 years ago

@kazovsky

I thought he was holding dynamite until just now. Thank you for not denying his Frenchness




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What am I doing with my life

Proving the unreal 5 haters wrong by getting my fangame to run run at 400+ fps

Kinda surprised myself honestly

Guys I met Shrek

Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.

I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.

Fnaf 2 reimagined screenshots, just for practice in blender.

Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768

Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6

Just for practice and to compete in a challenge against an AI image. This is mine with Blender and some Photoshop editing. Not perfect but its good for 3 am.

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.