2 years ago




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I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

Encounter Mechanics

When Tall Hayami appears, you’ll enter an Encounter Scene where you must choose the right actions to survive.

Hey! I made this Realistic Super Saiyan Sketch. What do you think?

Early birthday present, weeeeee

🔥Burning down the rose

Artwork for @/raindynsty, thanks for trusting me with this one!

If I'm not the coolest GameJolt Creator, may God strike me down right now!!

Encounters

Instead of Tall Hayami having an "Interaction scene" like the other characters, she'll have "Encounter scenes".

I have decided to “learn to program” using Godot, and this is what I have achieved in the first few days.

The first Tall Hayami encounter cutscene WIP

Plus, now the bathroom has a light switch, spooky~