J: "There has been a change of plans, some investors and parents didn't like the idea of a deer and...whatever that pink thing is suppose to be, as our mascots."
R: "Dammit...I thought they looked cute."
J: "I thought the same too, we need to salvage what we can from these prototypes. I had another set of animatronic designs that they liked much more."
R: "Okay then, what did you even show them?"
J: "It was 4 characters, a dog, cat, rabbit, and goat."
R: "...Alright i can see what i can do. These Fazbear endoskeletons aren't easy to work with sometimes."
J: "It's what they gave us, but i don't have a doubt that you can do this. You're smarter with these things than me."
[The rest of the recording has been corrupted.]
Next up
Work on Louder or grind more Black Ops 7 camos
YKW, i got my Soma successor and thats perfectly amazing. Heres the placeholder intro cutscene for LOUDER featuring PwP music as a placeholder
Office Texture rework is underway thanks to a recommendation to use PolyHaven instead of CS:Source textures.
seeing the funny bear movie sequel today :)
Since tomorrow is going to be busy for most due to holidays. Merry Christmas and have some jolly wips and concepts by RainbowMosaic from louder!
WIP animation thingy
Found a really weird Yap and Yell 2 Build..
fun fact, Wilted Roses takes place around Christmas time. Nathan Vin and the abhorrent abominations are getting π³πΈπ΅π΅π today!
Update on everything, CD1's final documentation is nearly finished (meaning a concrete structure is in place for me to put in the game itself). Here's what is canonically Dingo the Dolls character explanation in LOUDER.
CH4










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