Game
Stramedia: Development Post Archive

2 years ago

AUG2022 Devlog - AAAAAAAAAAAAAAAAAAAAAAAAA


Hey, Game Jolt gang!

If you've been waiting for a lengthy post, I am sorry for leaving you hanging; but I did pretty much pump out mini posts showing off something cool.

Things got very busy. So busy, infact, that I really don't know where to begin writing this article. So, let's cut the crap right to the chase.

Quite a lot of stuff has happened here and there, and some might - understandably and rightfully - claim that the recent times have been very difficult. And I couldn't agree more: it's been hard to even comprehend an asston of bewildering events that occurred (and still happening as we speak), it's not shocking anymore, but immensely depressing.

I am even questioning how we continue to go all about with our lives like everything is all sunshines and rainbows.

...And honestly? I'm pretty much tired of constantly being sad.

So I am gonna be twisting some things around. I'll be attempting to make funny-type-video devlogs that may even accompany text-posts like this one. And here is one right down below this paragraph.

Now, for the TL;DR for the video and this post in general, click/tap on spoiler stuff to unveil the brief summary.

Despite what you might think, Stramedia's development will still continue, although in a much different engine to attempt avoiding the crunch, meaning that I am back to Square One (the good news is that what is currently present in the Construct 3 project file of the game can be easily used as a cheat sheet).

Although there will be significant presentation changes, like the game transitioning from 2D to... 2.5D but "prettier" (I am not sure if I am legally allowed to use the "HD 2D" term), though it comes with a free 2D Camera Perspective mode video setting.

The plan to release the game on Steam is not off the table. Fuck John Riccitiello though.

𝐑𝐞𝐟𝐮𝐠𝐞𝐞 𝐚𝐢𝐝𝐢𝐧𝐠 𝐝𝐨𝐧𝐚𝐭𝐢𝐨𝐧 𝐡𝐚𝐬 𝐛𝐞𝐞𝐧 𝐬𝐮𝐜𝐜𝐞𝐬𝐬𝐟𝐮𝐥𝐥𝐲 𝐬𝐧𝐮𝐜𝐤 𝐢𝐧 𝐚𝐧𝐝 𝐥𝐞𝐠𝐚𝐥𝐥𝐲 𝐠𝐨𝐭𝐭𝐞𝐧 𝐚𝐰𝐚𝐲 𝐰𝐢𝐭𝐡. God speed. To hell with the regime.

Alright, that will be all for now; that's all the time I've got. I will continue doing my thing.

Stay safe now.

☮ Make love and videogames for the better tomorrow, not war and NFTs.
-Colbeala (Retroey Doofery)



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Yeah no, I'm actually growing very fond of Linux, I even installed it on my work/chill laptop I hire-for-purchased recently.

blocked off.

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

Dear Unity community, thank you so much for everything, but I'll have to go soon. You will be missed. 💔

To John Riccitiello and other higher-up executives at Unity Technologies: 🖕 Go fuck yourselves.

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

DEVELOPMENT UPDATE: Plans for 2024

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)

LMAO

Right, so about that Kickstarter campaign?

I am not fucking around. It starts next year (or the year after that) when the special demo is out.

Goodbye, for now.

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.