At 2 in the morning, I updated the game onto GameJolt for the first time. The reason I waited till 2 is because I felt the need to balance audio levels, fix a level bug, two image bugs, move something to be better visible, replace the title theme with a song that had only just passed though post production, and updated the end-of-game text. While I wasn’t able to add more content to such a short game, all of the minor errors from the true jam version have been fixed and I feel more relaxed knowing less of the music is taken from Capcom. Eventually I want the entire soundtrack to be 100 percent created and owned by Otyugra Games. I do plan to add more content soon, though the game is in a completed state otherwise.
It is funny to think I wouldn’t have done any of that (uploading here, updating the game) if it wasn’t for this game being featured in a Fireside blog post! It seemed like a really great chance to introduce new people to a jam game that I poured my soul into, no pun intended.
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