Game
Perspective
9 years ago

August Demo Update Status: Minor Mapping & Event tweaks


First things first, I did some bug fixes. I fixed the instance where you could not interact with the wine bottle in the kitchen, which actually was supposed to have that functionality to begin with. Another notable bug that was fixed was the hard transition bug between the Exterior view of the house and the initial game start. I also fixed a bug that prevented certain sounds from playing in the demo.

Secondly, decided that certain rooms were much too square. TOO BLAND FOR MOI! So, I’ve made what I see as improvements. Carpets aren’t all the same, rooms are more appealing, returns to title screen upon demo end, etc.

As a third tweak, I saw that maybe the claustrophobic atmosphere I was going for was a little too claustrophobic. Haha, I increased the player’s light radius to 130, as this allows for more visibility! I also created the flashlight item, which will be obtained on a later floor. This item is self explanatory, it’s a flashlight. It increases the player’s light radius by 75, which may be adjusted in the future if need be.

And above all else, MORE INTERACTIVITY!!! For example, now the piano, and the appliances in the kitchen are completely “event-ed.” This means upon inspection, there is actually inspection text. Yay! We’re allowed to think now!

So, these are the minor updates for the demo/game so far. Of course this is not all that will be changed. I’m planning on adding at least another floor FOR THE DEMO, maybe two. A chase-style event will also be added. What do you think? Any suggestions while I’m here?



0 comments

Loading...

Next up

New and improved title screen!

Perspective on Pause

Bandana Dee the Dream Friend

Shadow The Hedgehog X pixel art

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Szayel Aporro Granz - Bleach

Regional Bulbasaur. #Pokemon

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM