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Megaman : What If?

1 year ago

Auto's Shop concept made by Drafex14




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So, part of the tileset are ready, now the levels generates 256x224 screens randomly (with some exceptions to avoid softlocks and bs like that)

Protoman/Blues is here, with a new intro and some new mechanics

Protoman volvio, y no en forma de fichas, sino con mecanicas nuevas y una intro mejorada

New GUI, Level Progress and others will be shown on the next video

Fixed n Free view testing, now you can store Etanks and more things 4 the fangame coming (not so) soon.

Improved the view cause was a bit buggy before.

Testing the Engine

El algoritmo a veces bendice

Early random "level screen" generator, 4 now only have 4 256x224px "screens".

Generador temprano de "pantallas de nivel", por ahora solo tengo 4 "pantallas" de 256x224.

Testing one of the last plants we will add before the alpha release

We started with the development of the local co-op mode and with the generation of random "level screens" :D

Ya estamos haciendo el co-op y la generacion aleatoria de "pantallas de nivel"

A longplay of the Android Port