Next up
#Zombies. Dies. Bleeds. Attacks.
Checking the real zombies behaviour in my #indiegame #madewithunreal project: how they dies, how they bleeds after death, how they bites/strikes player
When you're off of argues..
ten years
happy silksong day
I was mad that they made Alastor's 2nd form so lame, so here is my art of scary alastor, straight from the fairytales, not just with some goofy ahh tentacles
#GrimTale #gamedev WIP: passive damage system (Bleed, FIre, Frost, Poison) was remade, added SFX, flashing VFX for each damage spawn. Also UI was remade either in my #rpg #indiegame project #art #madewithunreal by #nickabsent
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