I said i would do a variant, a sort of product based on the same concept but made with development tools that produce online-playable programs (JavaScript + HTML 5’s Canvas) : well, a demo is already available.
It’s not as potent as the original stuff, but it can get far. Even if when ready, I’ll publish it as a new game because it’s just the concept to be the same. The original game is a really detailed trash-game, parody, prank, but making a parody / prank game can be as difficult as making a product which has serious intentions. So the effort invested will be modest.
Even more so because at the heart of what a new trashy game similar to the original Extreme Windows ‘72 Simulator but playable online (or offline in a simple browser), there is a menu-handling system which I started to develop and practically finished it, because it was needed for other, more serious purposes.
Now… I like trashy games, parody-games, prank-games, and so, but as I said, they can be as difficult to make as anything else… but the contribution they give to humanity is not as far-reaching, so I just can’t waste so much time on developing them.
Enjoy!
Simon (alias ‘the Nerd of Algorithms’)
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