Game
Avali Warriors
3 years ago

Avali Warriors | Devlogs | Third Person Training - June 11, 2021


Hello, first of all thank you for getting started and clicking on this little devlogs.

Hope you are doing well, we are doing well (except it's too hot)!

Today I am going to show you a little of our current work.

As the name of the subject indicates to the going to speak of the third person in the video game.


What is third person view?

Third-person view, and often referred to as objective view (or "objective view"), is used in video games: the camera is placed behind or next to the character being directed by the player.

The point of view can be fixed or move at the same time as the character.


Now that you have the basics of the third person view we can start to dig deeper into the subject.

So our goal is to make a third person system that refers to the game Musou, especially which refers to the Dynasty Warriors series.


But what is Dynasty Warriors ?

Dynasty Warriors is a hack 'n' slash video game released on several different consoles and generations. The game was published and developed by Koei and distributed in France by THQ. It is part of the Dynasty Warriors series.

From this game, the player chooses a general playable character and plays through a number of levels representing particular conflicts in the Three Kingdoms era, eventually defeating the other two kingdoms and becoming the ruler of a unified China. . However, this game is not a one-on-one fighting game like the original Dynasty Warriors, but a 3D beat'em up hack and slash fighting game, similar to the Fighting Force genre. Unlike previous games in the beat'em up genre, Dynasty Warriors allowed players to move freely within the boundaries of the current stage.


Now that you have more or less understood, let's get down to business!

So we created our own third person system and all of these animations.

Note that our system is still under development and may include many bugs that have not been encountered or are in the process of being adjusted.

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As you can see we are making the trips that weren't that difficult to do.

The hardest part was doing when the player jumps so it's attacked, but we made it!

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Here are our new motion animations, we have changed since the last ones had some issues.

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Isn't that great?

You can give us some advice, any advice would be welcome.

We will continue to develop this system until a playable state becomes available!

We will of course continue the development.

Original post : https://furranystudio.fr/forums/index.php?threads/avali-warriors-devlogs-entrainement-sur-la-troisi%C3%A8me-personne-11-juin-2021.63/



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