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Steel Maiden
2 years ago

Back again with another quick update, this time it's moving platforms and oneway platforms. The moving platforms are essential to any platforming challenge while the oneway platforms are great for traveling vertically, more gimmicks to come!




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The default weapons for the heroes, half of them have rapid fire while two have a charged shot and two have a three hit melee combo. Definitely unique and different from what their predecessors had, and far more energy efficient.

These are the minibosses of Creature Quest, sure some have been recycled from Steel Maiden, but most are totally new. Yet they're programmed to function well in a topdown game, making for a somewhat fun challenge.

Might not be much of an update, but what I did here was give Steel Maiden's special weapons their own colors. Similar to Megaman, it's a good way to know which weapon you have so you don't get confused!

I know I shared this a little while ago, but here's the eight new heroes of Creature Hunt. Each having an armor with beast-like features, and they'll even have powers emulating what beasts can do too!

Here's the third weapons for the new heroes in Creature Quest. Dina can fly while Lana stops time, still helpful just like the others. Such powers are a sound ray, floor spikes, a missile, fire shield, claw swipe and speed dash.

The fortress bosses for Steel Maiden to battle against. Some look rather familiar while others are quite new, but they'll provide a great challenge anyways. The bottom boss is the final boss, and it'll be the strongest of the group!

Another update I haven't shown until now. Here's some tiles that could make it into Diamond Dolls, and they look fully 16 bit. They could make the game look much better than what tiles I had before.

Hey all, been a long time since I updated Levity Fleet, but I've returned to it. This time I gave small updates to LF4, the most recent game in the series, and I made sure the gimmicks would work decently. Not that it'd save the game much.

Here are the enemy drones for Creature Hunt, sure they're very similar to what I created in past games, but they'll be different enough to provide a good challenge. I'll also add objects that spawn enemies a lot, which will add to challenge too.

Another quick update, these are the new powers that the Diamond Dolls have. A vine rope, stone shield, flight, invisibility, an ice ball, flame body, aimable jolt and dash tackle. It's a big change from the usual fare of weapon flooding, but still good.