Game
The Suffering In Me
2 years ago

BACK IN THE SADDLE!!

I know this game has been in the dark for a while but we are back on it!!
I am working my butt off on these motion comic style cutscenes and Malik is putting the final touches on the gameplay.
looking for a Halloween 2023 release date




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The album that this game was originally created to promote!

You can hear it now on Spotify

https://open.spotify.com/album/3W5a3s3ywIJUXNutysr45k?si=f8vFzd8…

The opening video.

This is the first thing you see when you open the game.

Skippable of course but it reminds me a bit of the game Brutal Legend when it starts you go into an old record store.

Here you go to Retro Jake's store!

Behind the cutscenes

They will be a live action motion comic style.

A sneak peek at the move list!!!

You can also chain them together with enough practice!

Movement and a dep fighting system are so important to us, we want you to feel like you have complete control.

We give it that "good game feel" !

Working on a playable beta demo that should be available within the week.

It won't reflect the final product but you'll be able to use our fighting system and experience the first area of the game.

All the "Bumpers" for the game.

Plays right after the opening video.

This is also skippable.

Bumpers for the open BOR engine, Malik, Memq, Konki, and "The NuMetal Messiah" Michael Black.

This is also this first time you hear Kyle Hebert from Dragon Ball.

The title screen for the game and a spoiler free first 2 or 3 seconds.

Featuring: Kyle Hebert (of Dragon Ball fame) and Arin "EgoRaptor" (from Game Grumps)

art comission.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.