Hey everybody! For those who are following the game, I have had a bunch of life/work related stuff going on so I’ve been a bit behind working on adding more content. My normal days off from my full time job are Mondays and Tuesdays, and this is usually when I have enough free time to make major updates / add additional content to Reverberation. I don’t really think I’ll post an update until there is at least some more content for the game - tiny incremental patches would just be boring anyways! Anywho, just figured I’d at least post some kind of information to let everybody know I’m here and I definitely plan on continuing work on this game! I am going to try and post something in the news department at least once a week letting people know the status of what’s going on. If enough people care, when I’m working on sprite art or the game I could stream some of it on twitch (which is also wr41thx). :)
Next up
Adding some camera work to my dialogue system.
Some early footage of the Nui remake to show some mechanics! Hoping to have a demo out on steam in the next few months along with a page. :)
:)
Early work on the station and the Giggle Train.
So
i may or may not make an full art of some person or i may just leave this like that-
We are under attack!
Path of Kami: The Evolution of the Lore
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.










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