Hey everybody! For those who are following the game, I have had a bunch of life/work related stuff going on so I’ve been a bit behind working on adding more content. My normal days off from my full time job are Mondays and Tuesdays, and this is usually when I have enough free time to make major updates / add additional content to Reverberation. I don’t really think I’ll post an update until there is at least some more content for the game - tiny incremental patches would just be boring anyways! Anywho, just figured I’d at least post some kind of information to let everybody know I’m here and I definitely plan on continuing work on this game! I am going to try and post something in the news department at least once a week letting people know the status of what’s going on. If enough people care, when I’m working on sprite art or the game I could stream some of it on twitch (which is also wr41thx). :)
Next up
Early work on the station and the Giggle Train.
Adding some camera work to my dialogue system.
Some early footage of the Nui remake to show some mechanics! Hoping to have a demo out on steam in the next few months along with a page. :)
:)
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Just a Pico sprite
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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