Next up
We finished up all the level artwork for the demo. Here are a few thumbnails! Currently we are working on the player character and npc artwork for rigging in the spine software. What do you guys think so far?
Read our visual novel extra for free on our Patreon, Chapter 1: Dangers of Exploration! Features short story and art sketches... Also download the demo to explore the world of LO:AD https://bit.ly/load_chapter1 #indiegame #visualnovel #demo #scifi
Here's our player character design. Looked at some post apocalyptic grunge fashion on Pinterest and put this outfit together. It was pretty tedious drawing the asymmetrical elements but in the end the player character is more unique than the NPCs :)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Discover the rugged beauty of Sandy Canyon's background, inspired by the vast landscapes of the South West USA and infused with post-apocalyptic charm. Witness the fusion of inspiration and imagination in our game world! #GameDev #BackgroundDesign
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
The Shop Keep is finished. Does he look familiar? He's an Easter egg in the demo.
Sacrament Village. A mock up thumbnail of the entry level for the player with a few assets. Our developer will be constructing most of this level but we wanted to give you guys a general idea of what it may look like. Clouds going to be changed, lol :D
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
So a lot of backgrounds have been made and here are a few with some details on our process! https://www.akouostudios.com/blog/from-desert-dreams-to-digital-…
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