Game
After Hours at Triple Js'
2 years ago

BAD NEWS: My laptop kicked the bucket, so the development process of the game is halted for some time.

Nothing so worry about, most of the game's assets and model have been safely moved my Google Drive. Although, the game needs to be reprogrammed again :(




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Just a small update to announce the discontinuation of the Mac port for Triple Js. Development is getting so complicated that, honestly, it's not worth loosing any more of my brain cells over it.

Sorry Apple users.

suing a 16 year old LOLOLOLOL

Hi, sorry for the random inactivity, I'm focusing on irl issues and couldn't find the time to work on the game for a bit. Most progress is being done during the short windows of time I manage to stay alone with myself without any disruption/distractions.

Felt bad about not posting anything for a while, here's some screenshots of the improved restaurant map, alongside some sneak peeks on future ideas for the gameplay itself. More updates are on their way, stay tuned!

Can't even work in peace anymore.

Had a lot of fun modelling this lowpoly model, very relaxing also! Expect to see more of this fella in the near future

[SHORT DEVLOG] - Triple Js' 360° office gameplay showcase

Philbow posting #1308

"Let's kill the Horse." - Short animation practice

Help the three Js make it into the top 5 of FNaF Fangame News 2024 Survey's most anticipated fangames category for the upcoming new year!

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