
#BakerStreetBreakouts is a #topdown #pointandclick #escaperoom #adventure where you help #Sherlock solve Moriarty's puzzles. 🕵️🧩
Check out BSB and other amazing time related #IndieGames at #TimeMasters:
➡️https://store.steampowered.com/curator/44968775/sale/TimeMasters
Next up
Happy #ScreenshotSaturday and #WorldLogicDay!
Here's a little #sherlockholmes snack for the weekend!
➡️ Wishlist on Steam:
#indiedev #gaming #indiegames #gamedev #Steam #rpgmaker #pixelart #indiequest #puzzles #riddles
A call of nature...But hurry up, Sherlock! Time is running.
Join our Kickstarter now:
#indiedev #gaming #indiegames #gamedev #Steam #pcgaming #pixelart #SherLock #sherlockholmes #escapegame #puzzle #crafting #adventure
Hey community,
we have just released our final demo for Windows and Android.
Feedback is welcome!
More information: http://www.linktr.ee/hisv_studio
"SherLock: Escape Room Adventure" is coming to Kickstarter soon!
Join now:
#SteamNextFest has started and are participating with an exclusive demo!
➡️ Check it out now:
#indiedev #gaming #indiegames #gamedev #Steam #SherLock #sherlockholmes #adventure #rpgmaker #pixelart
Immerse yourself into the miraculous World of the Magic Forest! 🧚♂️
Sounds of the Magic Forest is a beautiful soundbook for children between 2 and 6 years. 🐰🐷🐮
➡️ tinyurl.com/SoundsMagicForest
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
So
i may or may not make an full art of some person or i may just leave this like that-
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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