Next up
First character is finished (well, modelling is) Texturing will be done when other characters are ready. The model is far from perfect, but it will do for now.
Base for 3rd character The last of three characters is complete… well the base model is.
Menu Changes and Death mechanic Just a quick update on the menu changes. I have added a restart option to the pause menu The same function will be used to restart the level when a player hits “Death spikes”.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
What you all think
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
Levels' maps.
2d lighting experiment












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