Next up
since i haven't really showed any gameplay of the enemies. I thought now would be a good time since the game is in a "playable" state now. So here is the "d-bot encounter".
a concept of the title/logo for the game. (pixelated and not very good yet but its like i said just a concept)
hmmm...
a neat detail i had in mind. Each enclosure gets its own "Logo/Badge" wich is a simplified version of the Dinosaur-bots head. (This logo was the logo for my very first game. And since i still like it i remade it for this one :D )
all main enemys are implemented. And with that, basicially all mechanics are done. Now i just need to polish it up. (and that will take a WHILE!)
just a little comparison of the first version of the model and the newest version!
implementing the last enemy. v_bot














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