
Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless
Next up
Lol. Trying to add music to my game what could possibly go wrong.
Learning a new engine. If anyone has any recommended tutorials or advice to keep me out of scuffed land I am all ears.
Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/
OCTOBER 13 2026
One step at a time (engine state update)
Statics in blam have been completed.
Next on the todo list before a demo release is dynamics, physics, menu(what you see is an old version that is currently being rewritten), and first person animation system.
SGI-STRIKE REMASTERED - WEAPON DEMO
I have gotten this to a mostly functional state but there are some bugs and stuff I can't get my head around.
Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)
Death animations and blue torch.
Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/










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