Game
Ancient Grove
8 years ago

Basic Map Generation


A good Start, the map generates a grid and populates it with tile prefabs from a list based on percentages. the reason being if you wanted a harder game then more uninhabitable places would spawn and less ponds to fish within.

Here are some basic placeholder tiles.

5d09e5cf70a80.png

And here is the generated result, next up will be to code and create a boarder to surround the map.

5d09e5d1abc3f.png


0 comments

Loading...

Next up

Chiaki Nanami!

Runestones: from concept to in-game model🗿

The whole squad is here!

Interested? Follow me!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

not the greatest house, but it's a house! :D

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

I made a small jungle house.

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling