Right, so I’ve got the story roughly planned out. So many small details still needed but I’ve got the main gist. What’s needed next is designs. City designs and stuff like that, and I gotta come up with the important characters and think about how they’ll affect the story and whatnot. Anywho, actual progress will begin soon!
Regards,
KrakerwatYT
Next up
So with this whole quarantine thing going down, I've begun re-making this entire game. I've started with redesigns of current already made areas as I finish thinking up story related things. Here's a before and after of the new starting town!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.










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