Right, so I’ve got the story roughly planned out. So many small details still needed but I’ve got the main gist. What’s needed next is designs. City designs and stuff like that, and I gotta come up with the important characters and think about how they’ll affect the story and whatnot. Anywho, actual progress will begin soon!
Regards,
KrakerwatYT
Next up
So with this whole quarantine thing going down, I've begun re-making this entire game. I've started with redesigns of current already made areas as I finish thinking up story related things. Here's a before and after of the new starting town!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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