Greetings from the Shore!
This time, we wanted to try something different to our regular status updates and made this little diorama gif with some freshly added characters.

This week was mostly spent on technical stuff - we added volumetric fog, as you can see - and we also spent a bit of time optimizing to make sure the game ran well on a variety of systems and configurations.
Meanwhile, the work on Crucible is continuing and we can’t wait to get the playable version of it out. Stay tuned for more info about that next week!
Cheers!
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