
Next up
Made some progress this week, i cant wait to make more! I'll leave a lil dev log of my progress and stuff.
A sneak peak of the battle engine :]
Battle Box Rework :]
Deciding on how big the screen space should be, this might be the way i go (Dont mind the mixels with the menu for now)
fixed player desync! Lets gooo
Debating wether i should switch to pixel art for Dust matters Just a thought for now, but its more likely If i do switch I might reuse DRID assets idk. The Battle Background looks cool in pixel art
Small update, realized that the dash blur wasnt working. Heres a screenshot of how it currently looks.
*slowly* adding multiplayer. This is just a testing ground, but it took me like 15 hours straight to get to this point. Still buggy... But its progress!
Made a working news feed! Just place holder stuff for now. (It uses my public github repo to get the sprite and text)
while the player sprites are like mostly place holder, (imo needs touchups by someone experienced :] ) This is good progress to what i vision this game being. The tile art is official
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