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4
Game
ORBPG
13 hours ago

Battle fully finished! Idk what else to add after the battle so I need ideas. Anyways while thinking I decided to add damage numbers for fun.




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I'm going to be posting an update everyday, I added a optional quest for money and added a red bar behind the green health bar.

Want more uses for coins? Throw them into water. Won't do anything but you can do it. See it in action on my channel

jee been a while hasn't it? Well heres what combat looks like. I got bored of the turn based battle so I made it real time, the blue dude sprite is temp, theres no sfx, and rn im working on more rooms.

Went and made the legs on the right and left animation lil better

Sorry for posting late, I was busy with other stuff and didn't have time to make improvments. Last night I finished the fight button and started working on the skill. Still unfinished.

I think I said somewhere that I stopped the whole turn based battle system cuz it was boring, but I thought it'll be nice to add it as a one time mission to earn coins. It is optional so you're not forced to do it.

I just finished the player sprites and they look way better and less buggy. Now I'm reworking the fight system so its not just pressing one button all the time.

Battle finally finished, all i have to do is add the gameover and battle finished and thats pretty easy, although I do have to lower the damage of the enemy its a little too much lmao.

dudes, theres bushes in ORBPG, this is truely amazing, 3 years of devlopement has lead up to this moment. Oh yeah theres moving water too BUT WHO CARES

I made some planned reactions to effects, (like the posion one i made earlier) normal, inverted, slow down, flipped camara, and venom. I'm not sure where i would use these they looked like cool ideas that I could use later.